A Remotely Operated Science Experiment (ROSE) framework to boost a sense of sharing laboratory resources through a technology-mediated interface
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Chiang, Y.h.V., Karimi, A. & Kim, P. (2012). A Remotely Operated Science Experiment (ROSE) framework to boost a sense of sharing laboratory resources through a technology-mediated interface. In P. Resta (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference 2012 (pp. 249-252). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/39570.
Conference Information

Society for Information Technology & Teacher Education International Conference (SITE) 2012
Austin, Texas, USA
March 5, 2012
ISBN 1-880094-92-4
Paul Resta
AACE
More Information on SITE
Table of Contents
Authors
Abstract
This project proposes the Remotely Operated Science Experiment (ROSE) framework, allowing younger school children to remotely access and manipulate laboratory equipment that is physically located in a different geographic area via a web-based control interface. Our goal is to use modern technology to provide students with enough learning opportunities to conduct science experiments that are essential to science education, particularly for students in underprivileged areas. To increase the feasibility of the ROSE framework, we also include an implementation of a ROSE lab as an example and an application of the ROSE lab in a rural area in India. Moreover, we propose an idea of global ROSE contest to invite educators, in one way, to implement ROSE labs, sharing their laboratory resources, and in the other way, to apply ROSE labs to their teaching, sharing their best practices. By doing so, we hope to promote a climate of global collaboration to improve science education.
Also Read
- Looking for evidence of change: Evaluation in the Teaching Teachers for the Future project
- Software setup for remote laboratory with focus on individual feedback
- Teaching Problem Solving through Game Design: Reflections on Game Design and Learning Summer Camp
- Virtual or Remote Laboratory Why
- Video Production using an Authentic Studio Model
- How Virtual Learning Environments Function to Simulate IEP Team Meetings in a Distance Teacher Education Program
- Teachers’ View of Content and Education Professors’ Qualities that Shaped Them: Community, Cognition, Work Commitment, Rigor in f2f and Distance Classrooms
- Digital Storytelling in Senegal
- Instructional Design Considerations for Science E-Learning
- Primates Play Together, Primates Learn Through Playing Together, Why Haven't Teachers And Their Students Been Playing Together?
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment