You are here:

American Journal of Business Education

2012 Volume 5, Number 6

Search this issue

Table of Contents

Number of articles: 4

  1. Development of a Computer Simulation Game Using a Reverse Engineering Approach

    Ahmet Ozkul

    Business simulation games are widely used in the classroom to provide students with experiential learning opportunities on business situations in a dynamic fashion. When properly designed and... More

    pp. 643-654

    View Abstract
  2. Virtual Project Management: Examining the Roles and Functions of Online Instructors in Creating Learning Applications with Value

    Bob Barrett

    While many students and instructors are transitioning from the brick-and-mortar classrooms to virtual classrooms, labs, and simulations, this requires a higher-level of expertise, control, and... More

    pp. 655-662

    View Abstract
  3. Using eLearning to Build Workforce Capacity among Business Professionals

    Paul J. Carruth & Ann K. Carruth

    In the current evolving economic environment, developing and implementing effective processes to improve the skills and capability of employees are seen as central to improving individual,... More

    pp. 709-718

    View Abstract
  4. An Internet-Based Accounting Information Systems Project

    Louise Miller

    This paper describes a student project assignment used in an accounting information systems course. We are now truly immersed in the internet age, and while many required accounting information... More

    pp. 743-752

    View Abstract