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ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 30, 2008

Editors

Joseph Luca; Edgar R. Weippl

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Table of Contents

16
This conference has 16 award papers. Show award papers

Number of papers: 907

  1. Collaborative Interactivity as Emotional Design for Children in a Web-based Learning Environment

    Hsin-Ying Hsu, New York University, United States

    The goal of this study is to examine if the level of collaborative interactivity in a Web-based learning environment (WBLE) promotes social pleasure for young learners, and how the positive... More

    pp. 1257-1265

  2. Alone but Together: Developing Learning Community

    Pawan Jain, John Cochenour & Smita Jain, University of Wyoming, United States

    Abstract: This study concerns the design and development of online instruction and specifically targets interaction and communication between online learners. Facilitating appropriate and... More

    pp. 1266-1271

  3. An Eye Tracking Study: The Effects of Individual Differences on Navigation Patterns and Recall Performance on Hypertext Environments

    Turkan Karakus, Hatice Sancar & Kursat Cagiltay, Middle East Technical University, Turkey

    This study examined the influence of cognitive styles on navigation patterns in hypertext environment. 20 undergraduate students from the Foreign Language Department were pre-tested on their... More

    pp. 1272-1278

  4. MS PowerPoint Use from a Micro-Perspective

    Andrea Kohlhase, German Institute for Artificial Intelligence (DFKI), Germany

    In this paper, we want to take a close look at the surprising discrepancy between the critical and vehement discourse about the presentation software MS PowerPoint (PPT) and its ubiquitous use. We ... More

    pp. 1279-1286

  5. Face Off – Mayer v. Prensky: Two Views of Multimedia Instruction

    Melodee Landis, University of Nebraska at Omaha, United States

    This paper compares and contrasts the work of Richard E. Mayer and Marc Prensky, two noted authorities on multimedia design and learning. Mayer represents a forward-thinking cognitivist... More

    pp. 1287-1295

  6. Formative Research on Design Principles for Case-Based Procedural Simulation

    Cheolil Lim, Eunkyoung Yeon, Miyoung Hong & Byungjoo Kim, Seoul National University, Korea (South)

    This study aimed to develop a set of design principles for case-based procedural simulation and improve them by using formative research methodology. Major principles were identified by reviewing... More

    pp. 1296-1301

  7. Washington State University Technology Resource Database: Identifying Effective Designs for Students with Dyslexia

    Matthew Marino, Washington State University, United States

    A majority of classroom teachers are unprepared to utilize technology as a means to enhance learning opportunities for students with dyslexia. There are two primary reasons for this: 1) there are a... More

    pp. 1302-1306

  8. Standards for Educational, Edutainment, and Developmentally Beneficial Computer Games

    Rob Peterson, Irina Verenikina & Jan Herrington, University of Wollongong, Australia

    The results of a comprehensive review of the body of research concerning the developmental and educational value of computer gaming for children is reported. Based on the review, design criteria... More

    pp. 1307-1316

  9. Designing Game Based Learning - a Participatory Approach

    Margit Pohl & Markus Rester, Institute of Design and Assessment of Technology, Vienna University of Technology, Austria; Peter Judmaier, Institute of Engineering Design and Logistics Engineering, Vienna University of Technology, Austria; Daniela Leopold, Department of Education and Human Development, University of Vienna, Austria

    Game Based Learning seems to be an interesting new possibility of teaching and learning, but the effort spent on designing games and the possible positive outcomes have to be weighed carefully. The... More

    pp. 1317-1322

  10. Production of Online Educational Video for a “Lean in” Viewing Experience

    Alberto Ramirez Martinell & Julie-Ann Sime, Lancaster University, United Kingdom

    Abstract: The button-up initiative of producing online educational video for Higher Education audiences, is taking over institutional video production. Practitioners and enthusiast producers are... More

    pp. 1323-1328

  11. Social Software in the Context of Vocational Training

    Urs Richle, Daniel Schneider, Mireille Betrancourt & Monica Gavota, University of Geneva, TECFA, Switzerland

    The Dual-T project investigates ICT-supported learning scenarios in vocational training to improve integration between school and workplace. We shall report deployment and usability issues from our... More

    pp. 1329-1340

  12. Development of a Digital Reusable Learning Object to Provide Instruction and Assessment of Piaget’s Conservation of Number in Order to Improve Elementary Student Mathematics Performance

    Albert Strickland, Strickland Jane, Shane Moulton, Jerry White & Corey Schou, Idaho State University, United States

    This research project was to examine Piaget's conservation of number assessment using a Reusable Learning Object (RLO) as the delivery mechanism. The goal is to provide elementary teachers in... More

    pp. 1341-1349

  13. The Next Advanced Framework of Collaborative Interaction Environment

    Toyohide Watanabe, Nagoya University, Japan

    Traditionally, in collaboration, cooperation and coordination environments the concept “face-to-face” has been popularly investigated so as to construct and keep good friendships among persons with... More

    pp. 1350-1358

  14. Visual Symbolic Processing in Modern Times: Are We Really Good at Understanding Complex Graphs, Diagrams, and Charts?

    Olga Werby, Pipsqueak Productions, LLC, United States

    Personal computers make diagram, chart, and graph creation technically a lot easier: just plug in some data, choose one of the pre-defined presentation styles, and the software application churns... More

    pp. 1359-1365

  15. Usability Evaluation of Educational Game Software for Children with Autism

    Mary Barry, Waterford Institute of Technology, Ireland; Aidan Kehoe & Ian Pitt, University College Cork, Ireland

    Abstract: There is a significant volume of software usability literature available to support the designers of educational game software for young learners. However, in our survey on educational... More

    pp. 1366-1370

  16. Is new necessarily good? Testing usability of the new Office 2007 user interface

    Luigi Colazzo & Andrea Molinari, University of Trento, Dept. Computer and Management Sciences, Italy; Sara Tomasini, University of Trento, Laboratory of Maieutics, Italy

    In this paper we present a preliminary usability test of Microsoft™ Office 2007 new interface. It is interesting to consider the impact of this radical change in a well-known UI like Microsoft... More

    pp. 1371-1379

  17. ‘Lost in Hyperspace’: The Effect of Metaphors on Web Navigation

    Kine Dorum, University of Leicester, United Kingdom

    The study examines whether using different metaphors as mental representations will affect Web site navigation performance. Participants were tested for their Wholist-Analytic cognitive style and... More

    pp. 1380-1386

  18. Analyses of ‘Prime Body Mass Index’ Visualization Based Tool and its Usability Evaluation

    Mirlinda Ebibi, Majlinda Fetaji & Bekim Fetaji, South East European University, Macedonia

    The objective of this research was to investigate the possibilities of rising and facilitating information rapid assimilation and understanding by visual data representation created from a database... More

    pp. 1387-1392

  19. Devising a Strategy for Usability Testing of M-Learning Applications

    Majlinda Fetaji, South East European University, Macedonia

    Learning through devices with wireless capabilities today are widely investigated and tried to integrate within education systems to deliver electronic contents and to support real-time... More

    pp. 1393-1398

  20. Monitoring E-Learning: Preliminary Results of Flanders

    Katie Goeman, Free University of Brussels (VUB), Belgium

    Recently, the European government called on all member states, among which Belgium, to work out national e-learning action plans in order to attain the latest ambitious iEurope objectives.... More

    pp. 1399-1404